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--- Page Credit: Content by Solyx, page added/formatted by Solyx

 

One of the new major features to the Super Smash Bros. series is the Smash Ball. The Smash Ball is one of Brawl's most powerful items. When a character breaks a Smash Ball, he or she will gain a super-ability, super-move, or some sort of super-status. A Smash Ball takes a lot of hits to break, but it weakens over time, so if it's been there for a while, make sure to hit it quickly before your opponent!


A Smash Ball - isn't it pretty?!

 
Some characters have Final Smashes that are better than others. The number in parenthesis is a rating on how effective/powerful the Final Smashes are to us. Your opinion may differ, but this is ours! A 10 is the highest while a 1 is the lowest. Many characters have a Final Smash representative of themselves from one of their own games, but some have a Final Smash that was improvised a bit by the creators. Some characters share a similar Final Smash to others, such as all the Starfox characters.
 
Bowser - Final Smash: Giga Bowser

When Bowser breaks a Smash Ball, he'll transform into Giga Bowser. When he's Giga Bowser, Bowser will have the same moveset as if he were the regular Bowser. However, during this period of time, Bowser will gain incredible strength and will have significantly more range as Giga Bowser. There is some negative to Giga Bowser though: He can still be damaged, and if the player isn't careful, he can die via suicide. (Rating: 5/10)
 
Captain Falcon - Final Smash: Blue Falcon

One would think that just maybe, Nintendo would've gone with a Super-Falcon Punch type move since everyone loves it, but Captain Falcon's Final Smash actually makes sense! If Captain Falcon uses a Smash Ball when an opponent is nearby, the Blue Falcon will knock opponents onto a track. Falcon will then proceed to knock them silly by running into them. His Final Smash does around 40% to everyone it hits and has relatively good knockback. It is the only Final Smash with a cinematic cutscene.  (Rating: 4/10)
 
Diddy - Final Smash: Rocketbarrel Barrage

Diddy has one of the most powerful Final Smashes in the whole game. After obtaining a Smash Ball, Diddy can use it to gain his Jetpack and Peanut Popguns from Donkey Kong 64! Diddy becomes invincible when he is in this state and can damage enemies by touching them or by hitting them with his peanuts. When the move is about to run out, the rocket barrels will explode. Any peanuts that are left on the ground can be eaten!  (Rating: 8/10)
 
Donkey Kong - Final Smash: Konga Beat

Donkey Kong gets his Final Smash straight out of Donkey Konga! After DK gets a Smash Ball, he'll take out his now-famous Bongos! This Final Smash is hard to use because the player has to time the A Button with the beat. If done correctly, the sound waves will reach farther and will do more damage to the characters. DK's Final Smash works best on small stages because opponents have less room to hide, but overall, it's a bit weak.  (Rating: 3/10)
 
Falco - Final Smash: Landmaster

Falco has nearly the exact same Final Smash as Fox and Wolf: The Landmaster Tank! Falco really never even uses it in the Starfox games, but he's brought it along for Brawl. Falco will leap into the sky and get the Landmaster after KO'ing a Smash Ball. The Landmaster can barrel roll on the ground, shoot a energy-like beam from it's cannon, and lift people off the stage. Falco's Landmaster is worse in movement and power than Fox's or Wolf's, but it's better in the air.  (Rating: 5/10)
 
Fox - Final Smash: Landmaster

Like Falco and Wolf, Fox is also sporting the Landmaster Tank. When breaking a Smash Ball, Fox will jump off the top of the screen and come back with the Landmaster. With it, Fox can crush/damage opponents, shoot them with the main gun, or lift them off the screen. Fox's Landmaster is in between Wolf's and Falco's - it is faster than Falco's Landmaster, but it does not match Wolf's in terms of Power.  (Rating: 4/10)
 
Ganondorf - Final Smash: Beast Ganon

Rawr! Ganondorf transforms into a huge beast when obtaining a Smash Ball! He features the design he has from Twilight Princess, although no matter how he looks, he sure is scary! Ganondorf will stomp the ground as Beast Ganon, paralyzing any enemy on the ground. As Beast Ganon, he will then charge through them, dealing high damage and sending his opponents flying! The only opponents that are hit are the ones that Ganondorf is facing. This is one of the most powerful and useful Final Smashes in all of Brawl.  (Rating: 9/10)
 
Ice Climbers - Final Smash: Iceberg

The Ice Climbers are doing what they do best for their Final Smash: climbing ice! When the team breaks a Smash Ball, they'll have the ability to summon an Iceberg to help them out! Opponents take damage as they touch it, so heavy opponents suffer big time since they can't avoid it as much. At high percentages, the Iceberg will cause enemies to freeze into blocks of ice. The Ice Climbers can be hurt when using their Final Smash.   (Rating: 5/10)
 
Ike - Final Smash: Great Aether

A regular Aether just isn't good enough for Ike, so he steps it up with a devastating series of sword blows called Great Aether. When an opponent is close to Ike, use the Final Smash. Ike will hit them up with his Ragnell. Ike then jumps up and delivers massive blows to his opponent. After hitting them multiple times, Ike delivers the final blow: in a fiery eruption of power, Ike hurls them down. When they hit the ground, the fly pretty far. This move has a lot of power, dealing about 80%. It also has great knockback and nice for KOs.  (Rating: 7/10)
 
Jigglypuff - Final Smash: Puff Up

Jigglypuff is one of the few characters that have a Final Smash that is totally improvised, When she gets a Smash Ball, Jigglypuff can become huge - bigger than Giga Bowser huge. Opponents that are anywhere near her will be sent flying to the side. It's not always a one hit kill, but often time it is if someone gets bumped by Jigglypuff. There is some negative though: on medium to large stages, this move becomes totally useless. On small stages, it can be absolutely devastating.  (Rating: 3/10)
 
King Dedede - Final Smash: Waddle Dee Army

King Dedede has one of the most unique Final Smashes - there aren't many like his! After the heavyweight breaks a Smash Ball, Dedede has the ability to unleash an entire Waddle Dee Army at his opponents. Waddle Dees, Waddle Doos, and Gordos will erratically fly all over the screen, damaging and knocking opponents in random directions. This move lasts for a decent amount of time and is good for damaging an opponent, but it doesn't have too much killing power.  (Rating: 4/10)
 
Kirby - Final Smash: Cook Kirby

There aren't too many Final Smashes that a player could call "absolutely fitting." for any certain character, but Kirby's is just right on. After obtaining a Smash Ball, Kirby can become a cook - literally! Kirby takes out a pot and anyone who is nearby will get sucked into it and will be cooked for Kirby's delight. Items are dropped afterwards, and most of them are healing items or food items or Kirby-related items. However, it's not amazingly great - it is very easy to dodge for Kirby's opponents.  (Rating: 4/10)
 
Link - Final Smash: Triforce Slash

The Triforce: Along with the Master Sword, the symbol of the Zelda franchise. So, why not have a giant Trifoce that entraps an enemy while Link uses the Master Sword to inflict heavy damage on an enemy?! Oh wait, that's exactly what Link's Final Smash is! When Link has a Smash Ball, any enemy that is facing Link will be caught in his barrage of sword attacks even if they aren't close to him, so the range is very nice. This move does over 60%, and the last hit is great for KOs. It is a very powerful Final Smash.  (Rating: 7/10)
 
Lucario - Final Smash: Aura Storm

Lucario is the only Pokémon to have the power of Aura, and all his moves in Super Smash Bros. Brawl are based of it! The pinnacle of Lucario's Aura is Aura Storm, a Final Smash that can be devastating. After breaking a Smash Ball, Lucario will leap to the top of the stage and fire a massive energy beam, entrapping all enemies it touches. Aura Storm does a good amount of damage, but the range is significantly limited as Lucario angles the beam sideways making it easy to dodge.  (Rating: 3/10)
 
Lucas - Final Smash: PK Starstorm

Lucas shares a similar Final Smash to that of Ness. After obtaining a Smash Ball, Lucas can unleash PK Starstorm. Lucas will use his special abilities to cause massive stars to rain down from the top of the screen. PK Starstorm is great for free for alls since it is scattered so much and is generally better on a small stage so opponents can't run to the side. The move is moderately powerful with OK knockback.  (Rating: 5/10)
 
Luigi - Final Smash: Negative Zone

Luigi checks in with a really strange Final Smash: Negative Zone. No one really knows where this move comes from since well, it was just totally improvised by the creators. After getting a Smash Ball, Luigi will create a green circle around him. Any enemy that is caught in it will instantly obtain negative side effects. They may be slow, have a flower on their head, etc. This move doesn't last all that long and can't kill opponents, but it's good for racking up damage while they're phased!  (Rating: 4/10)
 
Mario - Final Smash: Mario Finale

Mario actually had his Final Smash shown all the way back in May 2006 at E3 when Brawl was first announced. After obtaining a Smash Ball, Mario can let his Mario Finale loose all over his opponents. In whichever direction Mario is facing, he will unleash a series of fireballs to damage his opponents. If an opponent gets caught in the middle of it, the stream of fireballs will carry him or her off the stage. This move has OK range and OK power, but if a player knows it's coming, it can be dodged pretty easily.  (Rating: 4/10)
 
Marth - Final Smash: Critical Hit

Marth joins the Brawl with the most powerful Final Smash in the game. It's called Critical Hit, and that's exactly how it is! After obtaining a Smash Ball, opponents need to be extremely wary of Marth. When used, Marth will glide in the direction he is facing and will hit any opponent in his way. After that, there's no hope. Marth's Final Smash is a one hit KO despite any percentage - Only Ike with his Super Armor and Olimar with his Pikmin Order can survive it when timed right. Marth, however, can suicide with this move if the stage has no edge, and this move isn't the easiest to pull off. It also has a nifty life bar from the Fire Emblem series!  (Rating: 10/10)
 
Meta Knight - Final Smash: Galaxia Darkness

Galaxia Darkness belongs to none other than Kirby's rival: Meta Knight! After all, that cape has to be used for something! After Meta Knight breaks a Smash Ball, he can use Galaxia Darkness. Meta Knight will sheath his cape around surrounding enemies, entrapping them in darkness. In a flash, Meta Knight will slice them with his sword, sending them flying. This move has excellent knockback and does about 40%, but it has extremely limited range which is only better than that of Zero Suit Samus.  (Rating: 4/10)
 
Mr. Game and Watch - Final Smash: Octopus

Octopus: a move straight from the old LCD Game & Watch games! After Mr. Game & Watch obtains a Smash Ball, he can use it to transform into a giant 2D octopus, hence the name Octopus! Using the various buttons on the controller will cause Mr. Game & Watch to extend his tentacles to attack enemies. The power is in the tip of his tentacles. Otherwise, force enemies to hit the octopus' body to damage them! Octopus has good power and knockback to make Mr. Game & Watch formidable with a Smash Ball!  (Rating: 6/10)
 
Ness - Final Smash: PK Starstorm

Ness shares the same Final Smash as Lucas: PK Starstorm! After he gets a Smash Ball, Ness can hurl comets down on his opponents. Ness' PK Starstorm actually covers a greater range than Lucas' and is more valuable on larger stages. The stars are also more spread out than that of Lucas'. The power is relatively same as Lucas', so there isn't much difference there. The only other difference is that Ness' PK Starstorm is blue!  (Rating: 4/10)
 
Olimar - Final Smash: End of Day

The tiny Captain from the Pikmin series enters the fray with a very powerful Final Smash, one that is very fitting for Olimar: End of Day. After Olimar takes out a Smash Ball, he can use his spaceship from Pikmin. As it's launching, opponents will take damage at a pretty decent rate. After a short period, the ship will launch down and send opponents flying with great knockback power! This move is harder to dodge than most, so it's very useful!  (Rating: 7/10)
 
Peach - Final Smash: Peach Blossom

Peach's Final Smash is the only one in the game with healing properties. Well, ok, Kirby has one too, but it's not a guarantee for Kirby! After Peach breaks a Smash Ball, she can put opponents to sleep. Once they are sleeping, peaches will rain down on the stage. This Final Smash can be good or bad - if opponents are close, it'll do 40% and put them to sleep for a long time. If they're not, the move will do little damage and opponents won't sleep for very long, allowing them to heal with Peach's own food! Some may find it better to take a good shot at opponents instead of eating the peaches when they're asleep!  (Rating: 4/10)
 
Pikachu - Final Smash: Volt Tackle

Pikachu's Final Smash is just so fitting for him - after all, Pikachu himself is essentially a ball of electricity, so why not make him literally into a ball of electricity?! That's what Volt Tackle does! Pikachu will be surrounded by electricity and will fly around the stage erratically. When the player hits the A button, Pikachu will flash, damaging opponents. This move is very difficult to control until the end, but with the flash, it is very good at damaging and KOing opponents!  (Rating: 5/10)
 
Pit - Final Smash: Palutena's Army

Think way, way back to the original Kid Icarus and you'll find where Pit's Final Smash comes from! One Pit acquires a Smash Ball, he can summon the Goddess Palutena. In the original Kid Icarus, Pit was the captain of Palutena's Army, so he's now asking her to help him out! Palutena will summon a bunch of Centurions which make up the army. They'll fly around damaging and knocking Pit's opponents for a little bit. This move is somewhat difficult to avoid and is very solid all around (Rating: 4/10)
 
Pokémon Trainer - Final Smash: Triple Finish

The Pokémon Trainer wields the power of fire, water, and grass for his Final Smash! A Smash Ball can be gotten with either Squirte, Ivysaur, or Charizard - it doesn't matter who has the Smash Ball because the Final Smash is all the same. The Pokémon Trainer has Triple Finish, which combines the power of Squirtle, Ivysaur, and Charizard. Use it when opponents are in line with the Pokémon Trainer. This move has great power and knockback, so it's a true testament to the strength of his Pokémon! It's super effective!  (Rating: 8/10)
 
ROB - Final Smash: Diffusion Beam

It's been a long time since ROB has been featured in the spotlight. There was that whole Mario Kart DS thing, but ROB has become a true Smash Bros. character! He's from the series Gyromite which was in Japan, and his Final Smash is Diffusion Beam. When ROB obtains a Smash Ball, he'll be firing a constant, short-ranged laser at his enemies. It's similar to a player having Superspicy Curry! Rob can move around and attack enemies in the process, and it's great for racking up damage.  (Rating: 5/10)
 
Samus - Final Smash: Zero Laser

Samus' normal Charge Shot must've not been strong enough for her! When Samus gets a Smash Ball, she can unleash her Zero Laser: A massive beam of energy that engulfs any enemy she is facing. Plus, it just looks cool! Opponents will get caught in her beam since it lasts a few seconds and will get damaged and flown off the stage. There is one major negative to the Zero Laser though: A beam that big takes a second to start up, so enemies at a far range can dodge it easily. The beam is also so powerful that it destroys Samus' Power Suit in the process and becomes Zero Suit Samus!  (Rating: 4/10)
 
Snake - Final Smash: Grenade Launcher

Snake's a tough guy. He has all kinds of equipment at his disposal - bombs, missles, etc. For his Final Smash, Snake has gone all out and obtained a Grenade Launcher! When he breaks a Smash Ball, Snake will call a helicopter. He'll then hold onto the rope ladder and will be able to shoot his enemies that remain on the stage! Snake has a total of 12 shots and has to relod after every 6, but if a player doesn't use all 12 shots time will run out eventually. This move is great for KOs!  (Rating: 7/10)
 
Sonic - Final Smash: Super Sonic

If there was one character who had a no-brainer for a Final Smash, it's Sonic. Super Sonic is the only possible Final Smash that Sonic could have - it would be an insult otherwise! Sonic can use the Chaos Emeralds to transform after getting a Smash Ball. When he becomes Super Sonic, he is invincible and can fly around, damaging any who touch him. Sonic will have speed that is unseen before, making him difficult to control. However, his Final Smash lasts for a long time, much longer than other character's Final Smashes. Super Sonic is incredibly powerful with great KO power and even great damage power.  (Rating: 10/10)
 
Toon Link - Final Smash: Triforce Slash

The big-headed, tiny-bodied hero from The Legend of Zelda: The Wind Waker enters the Brawl with a powerful Final Smash called the Triforce Slash! It's actually the exact same as Link's Final Smash, except that the Triforce has a "cartoon" look to it! When opponents are lined up with Toon Link, use the Smash Ball to entrap them in the Triforce. Toon Link will deliver a series of powerful blows and at the end, will give them a massive slash with the Master Sword. This move does over 60% usually and has great KO potential.  (Rating: 7/10)
 
Wario - Final Smash: Wario-Man

Wario has a really unique fighting style and even a really unique personality for that matter! With a Smash Ball, Wario can transform into Wario-Man! Wario-Man is kind of like his ultra ego where his personality shines. When he is Wario-Man, Wario has all the same moves he did as regular Wario. This is sort of like Bowser's Giga Bowser, but Wario cannot be hurt by this and he doesn't gain any huge strength bonus. However, Wario can jump really high and has super speed when he transforms.  (Rating: 7/10)
 
Wolf - Final Smash: Landmaster

OK it's getting old at this point: Another Smash Bros. character with the Landmaster has his Final Smash! This time, Wolf joins Fox and Falco in having the Landmaster as his ultimate move. Wolf's Landmaster has red highlights instead of blue. Unlike Falco's, it is not good in the air. However, it is the most powerful of all 3 Landmasters and has good movement on the ground. There is one real drawback: the time Wolf can use the Landmaster lasts a lot less than either Fox's or Falco's.  (Rating: 4/10)
 
Yoshi - Super Dragon

Yoshi: A dinosaur or dragon? It's been asked for years now, and this may be the game to finally answer the question! When Yoshi gets a Smash Ball, he can grow wings and spit fire! This Final Smash is straight out of Super Mario World - Blue Yoshis can fly, Red Yoshis can spit fire in that game! There are Yellow Yoshis that hurt nearby enemies on the ground when jumping, but Yoshi doesn't gain that ability in Brawl - just the fire and wings! Fly around and hit enemies either with Yoshi's body or with his fire. This move is extremely powerful, hard to dodge, and lasts for quite a while.  (Rating: 9/10)
 
Zelda/Sheik - Final Smash: Light Arrow

Zelda holds magnificent magic powers throughout the Zelda series, and one of the magic items she holds are the mystical Light Arrows - the ultimate weapon in numerous Legend of Zelda games! In Brawl, Zelda packs a punch with her light arrows like she does in other Zelda games! When an enemy is lined up with her, use the Smash Ball to paralyze them and take them out with a light arrow. Light Arrow does about 40% and higher and has great, great knockback. Sheik also uses the Light Arrow as well.  (Rating: 7/10)
 
Zero Suit Samus - Final Smash: Power Suit Samus

Well, if Samus sheds her armor when using her Final Smash, surely Zero Suit Samus somehow gains it back...right? Absolutely! After Zero Suit Samus uses a Smash Ball, she will be engulfed with light and will transform back into the regular Samus in her Power Suit. However, if an opponent is close by to her when she uses it, the transformation gives off great power and can devastate an enemy! But the enemy has to be real close - this is the most limited Final Smash in the game when range is considered.  (Rating: 5/10)
 
 
 
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